Your crosshair should be a few inches from the wall. ( Note: Consider that your opponent may have abilities to clear corners, such as flashes or drones.) Your opponent knows this, so to even have a chance at winning the duel, they will have to step out further from the wall to take the shot. This means that you, the player holding that angle, will see them first whether it be the tip of the gun or their shoulder. When players peek a corner, they cannot see anything beyond until half or so of their body is away from the wall. Thus, take into consideration player movement in terms of peeking. As previously mentioned, you will have an advantage over your opponent with your crosshair on them first. Holding angles is watching any point at which your opponent can come through. Holding AnglesĪ common tactic in VALORANT is holding angles, whether it be defense or offense. Because you predict your opponent moving into your crosshair, you initiate a response - in this case, to shoot - quicker than if you were to react to your opponent appearing within your line of sight. If positioned correctly, your opponent will walk into your crosshair and all you need to do is click your fire button to hit them. With minimum cursor movement, you can win duels just as well, if not easier with correct crosshair placement. The most advantageous way to do so is having your crosshair on your opponent’s head first. Considering it is unrealistic for humans to have impeccable reaction time, you want to just be quicker than your opponent. You and your opponent have one thing in common: you are both humans. Advantages of Correct Crosshair Placement Faster Reaction Time Now with the basics of crosshair placement, let’s dive into what advantages it offers. You may practice this concept in game modes such as Deathmatch or Customs. In other words, it’s predicting the most probable. It’s helpful to use this rule of thumb because it’s more common they have a normal position. If you observe the maps, there are sections where the walls are split in half horizontally or have geometric shapes that are distinct in color or symmetry.Īscent Mid Catwalk (top) and Split A Tower (bottom)Īlthough there are special situations where this may be unreliable, such as the opponent crouching or unusual positioning, it’s about maximizing your chances of having the advantage over them. If you want to aim at an opponent’s head, you need to place your crosshair where you think it will be.īut what if there is an easier way to predict where heads are? You must be aware of all these elements and adjust your crosshair accordingly. There are many intricate details that go into map design. To do that, it helps to learn the maps and general placement indicators. You want to utilize this game-changer to its fullest potential consistently throughout your games. Obvious enough, but it is easy to overlook in the heat of the moment. Your likelihood of a headshot will increase if you aim at where the head will be. Where it goes, your bullets go, and you want your bullets to hit an opponent. Simply put, the crosshair determines where your bullets shoot.Īlthough being a few mere pixels at the center of your screen, it is the most critical of your user interface. With a more reliable method to outperform your opponent, not only do you save yourself time grinding for god aim, but you have equally as much impact and become a more flexible player. This guide will explain the relationship between crosshair placement and VALORANT’s diverse maps, integrating it within critical moments versus your opponent. Through crosshair placement, you open more opportunities for yourself that go beyond what aim can, which includes reaction time, holding angles, and overall improvement of map awareness. In June 2020, he joined fish123 as a stand-in, who later got signed by Team Liquid.Many players tend to rely on raw aim because of the perception that aim is what wins duels, but there is a more efficient way to tap heads that is crosshair placement. The team won a variety of tournaments during the beta. Transitioning from a Counter-Strike legend to a Valorant professional started in Valorant's Beta, he played with Prodigy, one of the top teams in Europe. Professional VALORANT Career (2020-Present) ScreaM also was notably ranked the #7 and #9 in HLTV's top 20 player rankings in the years 20 respectively. While on the team, he helped them reach #2 in the world. He was known for his time on a variety of French teams as an entry fragger, where his most recent achievements were on G2. He started playing Counter Strike: Source in 2010, and had been playing professionally until 2020. ScreaM was a star studded player who had one of the best headshot ratios in the history of any Counter Strike game.
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